Engine developed in construct 2 as an example
based on menu starte pack 3.0
Things learned:
-Control of the character
-Shot with the mouse
-Use of arrays
-Light and ambience scene
-Scale the layout correctly
-Menu with options
-creation of Enemies and simple atificial intelligence
-Creation of the HUD
-Animation of the character and enemies
-Effects-
-Use of Particles-
"This engine is just an example that"
the starter pack menu 3.0 is propety by "Jerementor"
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