// Generated by RPG Maker.
// Do not edit this file directly.
var $plugins =
[
{"name":"Community_Basic","status":true,"description":"Plugin used to set basic parameters.","parameters":{"cacheLimit":"10","screenWidth":"816","screenHeight":"624","changeWindowWidthTo":"","changeWindowHeightTo":"","renderingMode":"auto","alwaysDash":"off"}},
{"name":"AP_StatDistribution","status":true,"description":"v1.07 Allows the player to raise stats with points.","parameters":{"--- General ---":"","Initial Points":"0","Level-Up Points":"3","Maximum Points":"99","Help Window Text":"\"Raises \" + param + \" by \" + amount + \". Requires \" + points + \" points to perform.\"","Return Text":"Exits the Stat Distribution window.","Show Menu Switch":"0","Enable Menu Switch":"0","Stat Distribution Text":"Distribution","Command Window Alignment":"left","Show Message":"false","Level-Up Message":"actor + \" gained \" + points + \"!\"","Confirmation Window":"false","Confirmation Window Text":"\"Are you sure that you want to increase this param?\"","Level-Up Transfer Scene":"false","--- Vocabulary ---":"","Points Vocabulary":"Distribution Points","HP Vocabulary":"HP","MP Vocabulary":"MP","ATK Vocabulary":"ATK","DEF Vocabulary":"DEF","MAT Vocabulary":"MAT","MDF Vocabulary":"MDF","AGI Vocabulary":"AGI","LUK Vocabulary":"LUK","Return Vocabulary":"Finish","Yes Vocabulary":"Yes","No Vocabulary":"No","--- Caps ---":"","Cap HP":"false","Cap MP":"false","Cap ATK":"false","Cap DEF":"false","Cap MAT":"false","Cap MDF":"false","Cap AGI":"false","Cap LUK":"false","Cap Value HP":"9999","Cap Value MP":"9999","Cap Value ATK":"999","Cap Value DEF":"999","Cap Value MAT":"999","Cap Value MDF":"999","Cap Value AGI":"999","Cap Value LUK":"999","--- Visibility ---":"","Hide Gauges":"false","Show HP":"true","Show MP":"true","Show ATK":"true","Show DEF":"true","Show MAT":"true","Show MDF":"true","Show AGI":"true","Show LUK":"true","Show Finish":"true","--- Growth ---":"","HP Growth":"50","MP Growth":"30","ATK Growth":"1","DEF Growth":"1","MAT Growth":"1","MDF Growth":"1","AGI Growth":"1","LUK Growth":"1","--- Points needed ---":"","HP Points Needed":"1","MP Points Needed":"1","ATK Points Needed":"1","DEF Points Needed":"1","MAT Points Needed":"1","MDF Points Needed":"1","AGI Points Needed":"1","LUK Points Needed":"1","--- Colors ---":"","HP Gauge Color 1":"2","HP Gauge Color 2":"2","MP Gauge Color 1":"1","MP Gauge Color 2":"1","ATK Gauge Color 1":"10","ATK Gauge Color 2":"10","DEF Gauge Color 1":"3","DEF Gauge Color 2":"3","MAT Gauge Color 1":"5","MAT Gauge Color 2":"5","MDF Gauge Color 1":"16","MDF Gauge Color 2":"16","AGI Gauge Color 1":"23","AGI Gauge Color 2":"23","LUK Gauge Color 1":"14","LUK Gauge Color 2":"14"}},
{"name":"SRD_FullscreenToggleOption","status":true,"description":"Adds a Fullscreen Toggle to the Options Window","parameters":{"Option Name":"Fullscreen","Position":"Top","Default Value":"false","Persist Default?":"false"}},
{"name":"ARP_TitleCommandExit","status":true,"description":"v1.00 Adds an option in the title command window to close\r\ngame window.","parameters":{"Command Exit":"Quit","Show Exit":"true"}},
{"name":"ARP_CommandIcons","status":true,"description":"v1.01 Adds Icons to command windows\r\n<ARP_ComIcons>","parameters":{"Scenes To Draw":"Scene_Menu Scene_Battle Scene_Title","Command Icons Batch 1":"Item: 352, Guard: 510, Magic: 564","Command Icons Batch 2":"Special: 563, Fight: 562, Escape: 576","Command Icons Batch 3":"Skill: 232, Equip: 131, Status: 569","Command Icons Batch 4":"Game End: 187, Save: 185, Formation: 561","Command Icons Batch 5":"New Game: 224, Quit: 191, Options: 190","Command Icons Batch 6":"Distribution: 369, Continue: 225, Enemy Info: 373, Credits: 372","=== WEAPON ICONS ===":"","Draw Weapon Icon":"true","Barehanded Icon":"175","Weapon Unique Icons":"0"}},
{"name":"AltSaveScreen","status":true,"description":"Alternative save/load screen layout.","parameters":{}},
{"name":"MNKR_GoldIcon","status":true,"description":"Replace currency unit display with icon","parameters":{"Gold Icon":"245"}},
{"name":"TitleCommandPosition","status":true,"description":"Changes the position of the title command window.","parameters":{"Offset X":"290","Offset Y":"-320","Width":"150","Background":"2"}},
{"name":"YEP_BattleEngineCore","status":true,"description":"v1.51 Have more control over the flow of the battle system\nwith this plugin and alter various aspects to your liking.","parameters":{"---General---":"","Action Speed":"agi","Default System":"dtb","---Escape---":"","Escape Ratio":"0.5 * $gameParty.agility() / $gameTroop.agility()","Fail Escape Boost":"0.10","---Animation---":"","Animation Base Delay":"0","Animation Next Delay":"0","Certain Hit Animation":"0","Physical Animation":"52","Magical Animation":"51","Enemy Attack Animation":"39","Reflect Animation":"42","Motion Waiting":"false","---Frontview---":"","Front Position X":"Graphics.boxWidth / 8 + Graphics.boxWidth / 4 * index","Front Position Y":"Graphics.boxHeight - 180","Front Actor Sprite":"false","Front Sprite Priority":"1","---Sideview---":"","Home Position X":"screenWidth - 16 - (maxSize + 2) * 32 + index * 32","Home Position Y":"screenHeight - statusHeight - maxSize * 48 + (index+1) * 48 - 32","Side Sprite Priority":"1","---Sprites---":"","Default X Anchor":"0.50","Default Y Anchor":"1.00","Step Distance":"48","Flinch Distance":"12","Show Shadows":"true","---Damage Popups---":"","Popup Duration":"128","Newest Popup Bottom":"true","Popup Overlap Rate":"0.9","Critical Popup":"255, 0, 0, 160","Critical Duration":"60","---Tick-Settings---":"","Timed States":"false","Timed Buffs":"false","Turn Time":"100","AI Self Turns":"true","---Window Settings---":"","Lower Windows":"true","Window Rows":"4","Command Window Rows":"4","Command Alignment":"center","Start Actor Command":"true","Current Max":"false","---Selection Help---":"","Mouse Over":"true","Select Help Window":"true","User Help Text":"User","Ally Help Text":"Ally","Allies Help Text":"Allies","Enemy Help Text":"Enemy","Enemies Help Text":"Enemies","All Help Text":"All %1","Random Help Text":"%2 Random %1","---Enemy Select---":"","Visual Enemy Select":"true","Show Enemy Name":"true","Show Select Box":"false","Enemy Font Size":"20","Enemy Auto Select":"this.furthestRight()","---Actor Select---":"","Visual Actor Select":"true","---Battle Log---":"","Show Emerge Text":"false","Show Pre-Emptive Text":"true","Show Surprise Text":"true","Optimize Speed":"true","Show Action Text":"false","Show State Text":"false","Show Buff Text":"false","Show Counter Text":"true","Show Reflect Text":"true","Show Substitute Text":"true","Show Fail Text":"false","Show Critical Text":"false","Show Miss Text":"false","Show Evasion Text":"false","Show HP Text":"false","Show MP Text":"false","Show TP Text":"false"}},
{"name":"SRD_BattleStatusCustomizer","status":true,"description":"(PART 1) Gives control over the information provided within the Battle Status windows for each Actor.","parameters":{"Default Parts Used":"Face, Icon, Text 1, Gauge 1, Gauge 2, Gauge 3","Active Updating":"false","== Actor Window ==":"","Actor Window Width":"this._statusWindow.width / 4","Actor Window Height":"180","Actor Window Ori. X":"this._statusWindow.x","Actor Window Ori. Y":"this._statusWindow.y","Actor Window X":"prev._mainX + prev.width","Actor Window Y":"prev._mainY","Actor Default Opacity":"255","Actor Default Tone":"$gameSystem.windowTone()","== Face Options ==":"","Face Position":"(boxWidth - 144) / 2 | 0","Face Size":"144 | 144","== Icon Options ==":"","Icon Position":"0 | 32","Icon Width":"boxWidth","Icon Scale":"1","== Status Window ==":"","Status Visible":"false","Status Rows":"1","Status Cols":"4","== Input Motion ==":"","Input Highlight":"false","Input X Speed":"0","Input X Max":"0","Input Y Speed":"-4","Input Y Max":"-30","== Select Motion ==":"","Select Highlight":"true","Select X Speed":"0","Select X Max":"0","Select Y Speed":"0","Select Y Max":"0","== Text 1 ==":"","Text 1 Value":"actor.name()","Text 1 Position":"0 | 0","Text 1 Width":"boxWidth","Text 1 Size":"18","Text 1 Align":"center","== Text 2 ==":"","Text 2 Value":"","Text 2 Position":"","Text 2 Width":"","Text 2 Size":"","Text 2 Align":"","== Text 3 ==":"","Text 3 Value":"","Text 3 Position":"","Text 3 Width":"","Text 3 Size":"","Text 3 Align":"","== Text 4 ==":"","Text 4 Value":"","Text 4 Position":"","Text 4 Width":"","Text 4 Size":"","Text 4 Align":"","== Text 5 ==":"","Text 5 Value":"","Text 5 Position":"","Text 5 Width":"","Text 5 Size":"","Text 5 Align":""}},
{"name":"SRD_BattleStatusCustomizer_Part2","status":true,"description":"(PART 2) The second part of the Battle Status Customizer. This allows you to manipulate gauges.","parameters":{"== Global Settings ==":"","Gauge X Offset":"0","Gauge Y Offset":"-10","Text X Pos":"x + 4","Text Y Pos":"y + 5","Gauge Font":"Gamefont","Gauge Font Size":"height - 4","Gauge Italic":"false","Gauge Text Color":"#ffffff","Gauge Outline Color":"rgba(0, 0, 0, 0.5)","Gauge Outline Width":"4","== Gauge 1 ==":"","Gauge 1 Text":"TextManager.hpA","Gauge 1 Current":"actor.hp","Gauge 1 Max":"actor.mhp","Gauge 1 Position":"2 | boxHeight - 56","Gauge 1 Size":"boxWidth - 4 | 22","Gauge 1 Colors":"this.hpGaugeColor1() | this.hpGaugeColor2()","Gauge 1 Back Color":"\"#202040\"","Gauge 1 Draw C/M":"true","== Gauge 2 ==":"","Gauge 2 Text":"TextManager.mpA","Gauge 2 Current":"actor.mp","Gauge 2 Max":"actor.mmp","Gauge 2 Position":"2 | boxHeight - 32","Gauge 2 Size":"boxWidth / 2 | 22","Gauge 2 Colors":"this.mpGaugeColor1() | this.mpGaugeColor2()","Gauge 2 Back Color":"\"#202040\"","Gauge 2 Draw C/M":"true","== Gauge 3 ==":"","Gauge 3 Text":"TextManager.tpA","Gauge 3 Current":"actor.tp","Gauge 3 Max":"actor.maxTp()","Gauge 3 Position":"(boxWidth / 2) + 4 | boxHeight - 32","Gauge 3 Size":"(boxWidth / 2) - 6 | 22","Gauge 3 Colors":"this.tpGaugeColor1() | this.tpGaugeColor2()","Gauge 3 Back Color":"\"#202040\"","Gauge 3 Draw C/M":"true","== Gauge 4 ==":"","Gauge 4 Text":"TextManager.mpA","Gauge 4 Current":"actor.mp","Gauge 4 Max":"actor.mmp","Gauge 4 Position":"2 | boxHeight - 32","Gauge 4 Size":"boxWidth - 4 | 22","Gauge 4 Colors":"this.mpGaugeColor1() | this.mpGaugeColor2()","Gauge 4 Back Color":"\"#202040\"","Gauge 4 Draw C/M":"true","== Gauge 5 ==":"","Gauge 5 Text":"","Gauge 5 Current":"","Gauge 5 Max":"","Gauge 5 Position":"","Gauge 5 Size":"","Gauge 5 Colors":"","Gauge 5 Back Color":"","Gauge 5 Draw C/M":"","== Gauge 6 ==":"","Gauge 6 Text":"","Gauge 6 Current":"","Gauge 6 Max":"","Gauge 6 Position":"","Gauge 6 Size":"","Gauge 6 Colors":"","Gauge 6 Back Color":"","Gauge 6 Draw C/M":"","== Gauge 7 ==":"","Gauge 7 Text":"","Gauge 7 Current":"","Gauge 7 Max":"","Gauge 7 Position":"","Gauge 7 Size":"","Gauge 7 Colors":"","Gauge 7 Back Color":"","Gauge 7 Draw C/M":"","== Gauge 8 ==":"","Gauge 8 Text":"","Gauge 8 Current":"","Gauge 8 Max":"","Gauge 8 Position":"","Gauge 8 Size":"","Gauge 8 Colors":"","Gauge 8 Back Color":"","Gauge 8 Draw C/M":"","== Gauge 9 ==":"","Gauge 9 Text":"","Gauge 9 Current":"","Gauge 9 Max":"","Gauge 9 Position":"","Gauge 9 Size":"","Gauge 9 Colors":"","Gauge 9 Back Color":"","Gauge 9 Draw C/M":"","== Gauge 10 ==":"","Gauge 10 Text":"","Gauge 10 Current":"","Gauge 10 Max":"","Gauge 10 Position":"","Gauge 10 Size":"","Gauge 10 Colors":"","Gauge 10 Back Color":"","Gauge 10 Draw C/M":"","== Gauge 11 ==":"","Gauge 11 Text":"","Gauge 11 Current":"","Gauge 11 Max":"","Gauge 11 Position":"","Gauge 11 Size":"","Gauge 11 Colors":"","Gauge 11 Back Color":"","Gauge 11 Draw C/M":"","== Gauge 12 ==":"","Gauge 12 Text":"","Gauge 12 Current":"","Gauge 12 Max":"","Gauge 12 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Colors":"","Gauge 17 Back Color":"","Gauge 17 Draw C/M":"","== Gauge 18 ==":"","Gauge 18 Text":"","Gauge 18 Current":"","Gauge 18 Max":"","Gauge 18 Position":"","Gauge 18 Size":"","Gauge 18 Colors":"","Gauge 18 Back Color":"","Gauge 18 Draw C/M":"","== Gauge 19 ==":"","Gauge 19 Text":"","Gauge 19 Current":"","Gauge 19 Max":"","Gauge 19 Position":"","Gauge 19 Size":"","Gauge 19 Colors":"","Gauge 19 Back Color":"","Gauge 19 Draw C/M":"","== Gauge 20 ==":"","Gauge 20 Text":"","Gauge 20 Current":"","Gauge 20 Max":"","Gauge 20 Position":"","Gauge 20 Size":"","Gauge 20 Colors":"","Gauge 20 Back Color":"","Gauge 20 Draw C/M":"","== Gauge 21 ==":"","Gauge 21 Text":"","Gauge 21 Current":"","Gauge 21 Max":"","Gauge 21 Position":"","Gauge 21 Size":"","Gauge 21 Colors":"","Gauge 21 Back Color":"","Gauge 21 Draw C/M":"","== Gauge 22 ==":"","Gauge 22 Text":"","Gauge 22 Current":"","Gauge 22 Max":"","Gauge 22 Position":"","Gauge 22 Size":"","Gauge 22 Colors":"","Gauge 22 Back Color":"","Gauge 22 Draw 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Text":"","Gauge 28 Current":"","Gauge 28 Max":"","Gauge 28 Position":"","Gauge 28 Size":"","Gauge 28 Colors":"","Gauge 28 Back Color":"","Gauge 28 Draw C/M":"","== Gauge 29 ==":"","Gauge 29 Text":"","Gauge 29 Current":"","Gauge 29 Max":"","Gauge 29 Position":"","Gauge 29 Size":"","Gauge 29 Colors":"","Gauge 29 Back Color":"","Gauge 29 Draw C/M":"","== Gauge 30 ==":"","Gauge 30 Text":"","Gauge 30 Current":"","Gauge 30 Max":"","Gauge 30 Position":"","Gauge 30 Size":"","Gauge 30 Colors":"","Gauge 30 Back Color":"","Gauge 30 Draw C/M":"","== Gauge 31 ==":"","Gauge 31 Text":"","Gauge 31 Current":"","Gauge 31 Max":"","Gauge 31 Position":"","Gauge 31 Size":"","Gauge 31 Colors":"","Gauge 31 Back Color":"","Gauge 31 Draw C/M":"","== Gauge 32 ==":"","Gauge 32 Text":"","Gauge 32 Current":"","Gauge 32 Max":"","Gauge 32 Position":"","Gauge 32 Size":"","Gauge 32 Colors":"","Gauge 32 Back Color":"","Gauge 32 Draw C/M":"","== Gauge 33 ==":"","Gauge 33 Text":"","Gauge 33 Current":"","Gauge 33 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Size":"","Gauge 38 Colors":"","Gauge 38 Back Color":"","Gauge 38 Draw C/M":"","== Gauge 39 ==":"","Gauge 39 Text":"","Gauge 39 Current":"","Gauge 39 Max":"","Gauge 39 Position":"","Gauge 39 Size":"","Gauge 39 Colors":"","Gauge 39 Back Color":"","Gauge 39 Draw C/M":"","== Gauge 40 ==":"","Gauge 40 Text":"","Gauge 40 Current":"","Gauge 40 Max":"","Gauge 40 Position":"","Gauge 40 Size":"","Gauge 40 Colors":"","Gauge 40 Back Color":"","Gauge 40 Draw C/M":"","== Gauge 41 ==":"","Gauge 41 Text":"","Gauge 41 Current":"","Gauge 41 Max":"","Gauge 41 Position":"","Gauge 41 Size":"","Gauge 41 Colors":"","Gauge 41 Back Color":"","Gauge 41 Draw C/M":"","== Gauge 42 ==":"","Gauge 42 Text":"","Gauge 42 Current":"","Gauge 42 Max":"","Gauge 42 Position":"","Gauge 42 Size":"","Gauge 42 Colors":"","Gauge 42 Back Color":"","Gauge 42 Draw C/M":"","== Gauge 43 ==":"","Gauge 43 Text":"","Gauge 43 Current":"","Gauge 43 Max":"","Gauge 43 Position":"","Gauge 43 Size":"","Gauge 43 Colors":"","Gauge 43 Back Color":"","Gauge 43 Draw C/M":"","== Gauge 44 ==":"","Gauge 44 Text":"","Gauge 44 Current":"","Gauge 44 Max":"","Gauge 44 Position":"","Gauge 44 Size":"","Gauge 44 Colors":"","Gauge 44 Back Color":"","Gauge 44 Draw C/M":"","== Gauge 45 ==":"","Gauge 45 Text":"","Gauge 45 Current":"","Gauge 45 Max":"","Gauge 45 Position":"","Gauge 45 Size":"","Gauge 45 Colors":"","Gauge 45 Back Color":"","Gauge 45 Draw C/M":"","== Gauge 46 ==":"","Gauge 46 Text":"","Gauge 46 Current":"","Gauge 46 Max":"","Gauge 46 Position":"","Gauge 46 Size":"","Gauge 46 Colors":"","Gauge 46 Back Color":"","Gauge 46 Draw C/M":"","== Gauge 47 ==":"","Gauge 47 Text":"","Gauge 47 Current":"","Gauge 47 Max":"","Gauge 47 Position":"","Gauge 47 Size":"","Gauge 47 Colors":"","Gauge 47 Back Color":"","Gauge 47 Draw C/M":"","== Gauge 48 ==":"","Gauge 48 Text":"","Gauge 48 Current":"","Gauge 48 Max":"","Gauge 48 Position":"","Gauge 48 Size":"","Gauge 48 Colors":"","Gauge 48 Back Color":"","Gauge 48 Draw C/M":"","== Gauge 49 ==":"","Gauge 49 Text":"","Gauge 49 Current":"","Gauge 49 Max":"","Gauge 49 Position":"","Gauge 49 Size":"","Gauge 49 Colors":"","Gauge 49 Back Color":"","Gauge 49 Draw C/M":"","== Gauge 50 ==":"","Gauge 50 Text":"","Gauge 50 Current":"","Gauge 50 Max":"","Gauge 50 Position":"","Gauge 50 Size":"","Gauge 50 Colors":"","Gauge 50 Back Color":"","Gauge 50 Draw C/M":""}},
{"name":"VCM_EnemyInfo","status":true,"description":"Allows the player to use a command that opens a window showing information about all enemies in battle. Window and amount of information are both customizable.","parameters":{"1 - Enemy Info Command":"","Enemy Info Command Vocabulary":"Enemy Info","Party Command":"false","Actor Command":"true","2 - Enemy Info Settings":"","Enemy Info x Position":"0","Enemy Info y Position":"0","Enemy Info Width":"816","Enemy Info Height":"624","Enemy Info Windowskin":"Window","Enemy Info Opacity":"255","Enemy Info Rows":"2","Enemy Info Columns":"4","Enemy Info Separators":"true","Enemy Info Separator Color":"16","Enemy Info Terms Color":"16","3 - Enemy Info Description":"","Show Description":"true","Enemy Description":"[\"\\\"Weak\\\"\",\"\\\"Clever\\\"\",\"\\\"Nasty\\\"\",\"\\\"Bad\\\"\"]","Description Label Vocabulary":"Description","Description x Position":"10","Description y Position":"438","Description Width":"440","Description Height":"144","4 - Enemy Info Parameters":"","Show Parameters":"true","Show Parameters Gauges":"true","Parameters Label Vocabulary":"Parameters","Parameters Font Size":"28","Parameters x Position":"10","Parameters y Position":"100","Parameters Width":"200","Parameters Line Height":"32","Parameters Height":"320","5 - Enemy Info Element Rates":"","Show Element Rates":"true","Show Element Rates Icons":"false","Element Rates Label Vocabulary":"Element Rates","Element Rates Font Size":"28","Element Rates x Position":"240","Element Rates y Position":"100","Element Rates Width":"200","Element Rates Line Height":"32","Element Rates Height":"320","6 - Enemy Info Skills":"","Show Skills":"true","Show Skills Icons":"true","Skills Label Vocabulary":"Skills","Skills Font Size":"28","Skills x Position":"480","Skills y Position":"100","Skills Width":"290","Skills Line Height":"32","Skills Height":"192","7 - Enemy Info Actions":"","Show Actions":"true","Show Actions Icons":"true","Actions Label Vocabulary":"Actions","Actions Font Size":"28","Actions x Position":"480","Actions y Position":"324","Actions Width":"290","Actions Line Height":"32","Actions Height":"96","8 - Enemy Info States":"","Show States":"true","Show States Icons":"true","States Label Vocabulary":"States","States Font Size":"28","States x Position":"480","States y Position":"442","States Width":"290","States Line Height":"32","States Height":"128","9 - Enemy Info Element Affinities":"","Show Element Affinities":"false","Show Element Affinities Icons":"false","Element Affinities Label Vocabulary":"Element Affinities","Element Affinities Font Size":"28","Element Affinities x Position":"480","Element Affinities y Position":"100","Element Affinities Width":"200","Element Affinities Line Height":"32","Element Affinities Height":"320"}},
{"name":"YEP_VictoryAftermath","status":true,"description":"Display an informative window after a battle is over\ninstead of message box text stating what the party earned.","parameters":{"---General---":"","Victory Order":"exp custom drops","---BGM---":"","Victory BGM":"Ship3","BGM Volume":"90","BGM Pitch":"100","BGM Pan":"0","---Battle Results---":"","Cheer Wait":"90","Battle Results Text":"Battle Results","Battle Drops Text":"Battle Spoils","---EXP Window---":"","Level Up Text":"LEVEL UP!","Max Level Text":"MAX LEVEL","Gained EXP Text":"Gained EXP","Gained EXP Format":"+%1","EXP Gauge Color 1":"30","EXP Gauge Color 2":"31","Level Gauge Color 1":"14","Level Gauge Color 2":"6","Gauge Ticks":"15","Tick SE":"Absorb2","Tick Volume":"90","Tick Pitch":"150","Tick Pan":"0"}},
{"name":"OpheliaEnigma_EnemyKillCounters","status":true,"description":"Allows the developer to save the number of defeated enemies on\r\ndifferent game variables.","parameters":{"first variable":"100"}},
{"name":"YEP_X_ActSeqPack2","status":true,"description":"v1.13 (Requires YEP_BattleEngineCore.js) Visual functions\nare added to the Battle Engine Core's action sequences.","parameters":{}},
{"name":"YEP_X_AnimatedSVEnemies","status":true,"description":"v1.20 (Requires YEP_BattleEngineCore.js) This plugin lets\nyou use Animated Sideview Actors for enemies!","parameters":{"---General---":"","Anchor X":"0.5","Anchor Y":"1.0","Sprite Smoothing":"true","Sprite Width":"auto","Sprite Height":"auto","Collapse":"false","Frame Speed":"12","Show State Overlay":"true","---Shadows---":"","Show Shadow":"false","Shadow Scale X":"auto","Shadow Scale Y":"auto","---Breathing---":"","Enable Breathing":"1","Breathing Speed":"10","Breathing X Rate":"0.001","Breathing Y Rate":"0.020","HP Link Breathing":"true","---Floating---":"","Floating Speed":"30","Floating Rate":"0.3","Floating Height":"50","Floating Death":"true","---Motions---":"","Attack Motion":"thrust","Idle Motion":"walk","Damage Motion":"damage","Evade Motion":"evade","Escape Motion":"escape","Guard Motion":"guard","Abnormal Motion":"abnormal","Sleep Motion":"sleep","Dying Motion":"dying","Dead Motion":"dead","---Weapons---":"","Weapon Image Index":"0","Weapon 1 Motion":"swing","Weapon 1 Animation":"6","Weapon 2 Motion":"swing","Weapon 2 Animation":"6","Weapon 3 Motion":"swing","Weapon 3 Animation":"1","Weapon 4 Motion":"swing","Weapon 4 Animation":"6","Weapon 5 Motion":"swing","Weapon 5 Animation":"6","Weapon 6 Motion":"swing","Weapon 6 Animation":"1","Weapon 7 Motion":"missile","Weapon 7 Animation":"11","Weapon 8 Motion":"missile","Weapon 8 Animation":"11","Weapon 9 Motion":"missile","Weapon 9 Animation":"111","Weapon 10 Motion":"thrust","Weapon 10 Animation":"16","Weapon 11 Motion":"thrust","Weapon 11 Animation":"1","Weapon 12 Motion":"thrust","Weapon 12 Animation":"11","Weapon 13 Motion":"swing","Weapon 13 Animation":"1","Weapon 14 Motion":"swing","Weapon 14 Animation":"1","Weapon 15 Motion":"swing","Weapon 15 Animation":"1","Weapon 16 Motion":"swing","Weapon 16 Animation":"6","Weapon 17 Motion":"swing","Weapon 17 Animation":"7","Weapon 18 Motion":"swing","Weapon 18 Animation":"1","Weapon 19 Motion":"missile","Weapon 19 Animation":"11","Weapon 20 Motion":"missile","Weapon 20 Animation":"111","Weapon 21 Motion":"missile","Weapon 21 Animation":"111","Weapon 22 Motion":"thrust","Weapon 22 Animation":"7","Weapon 23 Motion":"missile","Weapon 23 Animation":"15","Weapon 24 Motion":"thrust","Weapon 24 Animation":"15","Weapon 25 Motion":"swing","Weapon 25 Animation":"1","Weapon 26 Motion":"thrust","Weapon 26 Animation":"1","Weapon 27 Motion":"thrust","Weapon 27 Animation":"1","Weapon 28 Motion":"thrust","Weapon 28 Animation":"1","Weapon 29 Motion":"thrust","Weapon 29 Animation":"1","Weapon 30 Motion":"thrust","Weapon 30 Animation":"1"}},
{"name":"enemy hp","status":true,"description":"Makes enemy hp bar appear in battle.","parameters":{"High HP Color":"#009900","Medium HP Color":"#ffcc00","Low HP Color":"#ff6600","Critical HP Color":"#ff3300"}},
{"name":"VE_BasicModule","status":true,"description":"v1.23 - Plugin with base code required for all Victor Engine plugins.","parameters":{"== Trait Names ==":"","Hit Rate Name":"Hit","Evasion Rate Name":"Evasion","Critical Rate Name":"Critical","Critical Evasion Name":"C. Evasion","Magic Evasion Name":"M. Evasion","Magic Reflection Name":"M. Reflection","Counter Attack Name":"Counter","HP Regeneration Name":"HP Regen","MP Regeneration Name":"MP Regen","TP Regeneration Name":"TP Regen","Target Rate Name":"Target Rate","Guard Rate Name":"Guard Rate","Recovery Effect Name":"Recovery","Pharmacology Name":"Pharmacology","MP Cost Rate Name":"MP Cost","TP Charge Rate Name":"TP Charge","Physical Damage Name":"Physical Damage","Magical Damage Name":"Magical Damage","Floor Damage Name":"Floor Damage","Experience Rate Name":"Exp. Rate\r"}},
{"name":"VE_EscapeCodes","status":true,"description":"v1.01 - Adds new escape codes to be used on texts.","parameters":{}},
{"name":"VE_InformationWindow","status":true,"description":"v1.00 - Displays a window on map that can show varied information.","parameters":{"Max Window Number":"5","Window Position":"0, 0","Window Size":"360, 2","Window Display":"255\r"}},
{"name":"TDDP_ManageDashing","status":true,"description":"1.0.1 Lets you manage the dashing mode in your game with simple plugin options.","parameters":{"Disable Auto-dash":"true","Force Dashing":"false","Disable Dashing":"false","Remove Always Dash Option":"true"}},
{"name":"YEP_RegionRestrictions","status":true,"description":"Use regions to block out Events and/or the player from\nbeing able to venture into those spots.","parameters":{"Player Restrict":"6","Event Restrict":"5","All Restrict":"0","Player Allow":"0","Event Allow":"0","All Allow":"0"}},
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{"name":"GALV_AnimatedSplashScreens","status":true,"description":"(v.1.1) Set up animated splash screens that show before the title screen.","parameters":{"----- SPLASH SCREENS -----":"","Splash Images":"splash1,200,10,0|splash2,200,10,0","Splash Background":"splashBg","Splash Skip":"ONE"}},
{"name":"ItemBook","status":true,"description":"Displays detailed statuses of items.","parameters":{"Unknown Data":"??????","Price Text":"Price","Equip Text":"Equip","Type Text":"Type"}},
{"name":"HIME_LargeChoices","status":true,"description":"v1.2 - Combines multiple show choice commands into a single,\r\nlarge list.","parameters":{}},
{"name":"YEP_GabWindow","status":true,"description":"v1.06 The Gab Window functions as a window for random\njibber jabber that does not require a message window.","parameters":{"---General---":"","Gab Font Name":"GameFont","Gab Font Size":"28","Character X Pos":"36","Character Y Pos":"60","Base Wait Time":"90","Time Per Character":"4","Fade Rate":"16","Anti-Repeat":"true","---Map---":"","Map Y Location":"72","Map Dim Color 1":"rgba(0, 0, 0, 0.6)","Map Dim Color 2":"rgba(0, 0, 0, 0.3)","---Battle---":"","Battle Y Location":"108","Battle Dim Color 1":"rgba(0, 0, 0, 0.6)","Battle Dim Color 2":"rgba(0, 0, 0, 0)"}},
{"name":"YEP_RegionEvents","status":true,"description":"Make it so that whenever players step on certain Region\nID's, the game will play certain common events.","parameters":{"Region 1":"16","Region 2":"0","Region 3":"0","Region 4":"0","Region 5":"0","Region 6":"0","Region 7":"0","Region 8":"0","Region 9":"0","Region 10":"0","Region 11":"0","Region 12":"0","Region 13":"0","Region 14":"0","Region 15":"0","Region 16":"0","Region 17":"0","Region 18":"0","Region 19":"0","Region 20":"0","Region 21":"0","Region 22":"0","Region 23":"0","Region 24":"0","Region 25":"0","Region 26":"0","Region 27":"0","Region 28":"0","Region 29":"0","Region 30":"0","Region 31":"0","Region 32":"0","Region 33":"0","Region 34":"0","Region 35":"0","Region 36":"0","Region 37":"0","Region 38":"0","Region 39":"0","Region 40":"0","Region 41":"0","Region 42":"0","Region 43":"0","Region 44":"0","Region 45":"0","Region 46":"0","Region 47":"0","Region 48":"0","Region 49":"0","Region 50":"0","Region 51":"0","Region 52":"0","Region 53":"0","Region 54":"0","Region 55":"0","Region 56":"0","Region 57":"0","Region 58":"0","Region 59":"0","Region 60":"0","Region 61":"0","Region 62":"0","Region 63":"0","Region 64":"0","Region 65":"0","Region 66":"0","Region 67":"0","Region 68":"0","Region 69":"0","Region 70":"0","Region 71":"0","Region 72":"0","Region 73":"0","Region 74":"0","Region 75":"0","Region 76":"0","Region 77":"0","Region 78":"0","Region 79":"0","Region 80":"0","Region 81":"0","Region 82":"0","Region 83":"0","Region 84":"0","Region 85":"0","Region 86":"0","Region 87":"0","Region 88":"0","Region 89":"0","Region 90":"0","Region 91":"0","Region 92":"0","Region 93":"0","Region 94":"0","Region 95":"0","Region 96":"0","Region 97":"0","Region 98":"0","Region 99":"0","Region 100":"0","Region 101":"0","Region 102":"0","Region 103":"0","Region 104":"0","Region 105":"0","Region 106":"0","Region 107":"0","Region 108":"0","Region 109":"0","Region 110":"0","Region 111":"0","Region 112":"0","Region 113":"0","Region 114":"0","Region 115":"0","Region 116":"0","Region 117":"0","Region 118":"0","Region 119":"0","Region 120":"0","Region 121":"0","Region 122":"0","Region 123":"0","Region 124":"0","Region 125":"0","Region 126":"0","Region 127":"0","Region 128":"0","Region 129":"0","Region 130":"0","Region 131":"0","Region 132":"0","Region 133":"0","Region 134":"0","Region 135":"0","Region 136":"0","Region 137":"0","Region 138":"0","Region 139":"0","Region 140":"0","Region 141":"0","Region 142":"0","Region 143":"0","Region 144":"0","Region 145":"0","Region 146":"0","Region 147":"0","Region 148":"0","Region 149":"0","Region 150":"0","Region 151":"0","Region 152":"0","Region 153":"0","Region 154":"0","Region 155":"0","Region 156":"0","Region 157":"0","Region 158":"0","Region 159":"0","Region 160":"0","Region 161":"0","Region 162":"0","Region 163":"0","Region 164":"0","Region 165":"0","Region 166":"0","Region 167":"0","Region 168":"0","Region 169":"0","Region 170":"0","Region 171":"0","Region 172":"0","Region 173":"0","Region 174":"0","Region 175":"0","Region 176":"0","Region 177":"0","Region 178":"0","Region 179":"0","Region 180":"0","Region 181":"0","Region 182":"0","Region 183":"0","Region 184":"0","Region 185":"0","Region 186":"0","Region 187":"0","Region 188":"0","Region 189":"0","Region 190":"0","Region 191":"0","Region 192":"0","Region 193":"0","Region 194":"0","Region 195":"0","Region 196":"0","Region 197":"0","Region 198":"0","Region 199":"0","Region 200":"0","Region 201":"0","Region 202":"0","Region 203":"0","Region 204":"0","Region 205":"0","Region 206":"0","Region 207":"0","Region 208":"0","Region 209":"0","Region 210":"0","Region 211":"0","Region 212":"0","Region 213":"0","Region 214":"0","Region 215":"0","Region 216":"0","Region 217":"0","Region 218":"0","Region 219":"0","Region 220":"0","Region 221":"0","Region 222":"0","Region 223":"0","Region 224":"0","Region 225":"0","Region 226":"0","Region 227":"0","Region 228":"0","Region 229":"0","Region 230":"0","Region 231":"0","Region 232":"0","Region 233":"0","Region 234":"0","Region 235":"0","Region 236":"0","Region 237":"0","Region 238":"0","Region 239":"0","Region 240":"0","Region 241":"0","Region 242":"0","Region 243":"0","Region 244":"0","Region 245":"0","Region 246":"0","Region 247":"0","Region 248":"0","Region 249":"0","Region 250":"0","Region 251":"0","Region 252":"0","Region 253":"0","Region 254":"0","Region 255":"0"}},
{"name":"MrTS_Quicksand","status":true,"description":"Allows types of regions that sink characters in.","parameters":{}},
{"name":"NIA_SimpleCrafting","status":true,"description":"Simple crafting system.","parameters":{}},
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];
