Engine developed in construct 2 as an example based on menu starte pack 3.0 Controls Mause and keyboard Jump: W Walk: A-D shoot: Left Click change weapon: Space Bar
Engine developed in construct 2 as an example based on menu starte pack 3.0 Things learned: -Control of the character -Shot with the mouse -Use of arrays -Light and ambience scene -Scale the layout correctly -Menu with options -creation of Enemies and simple atificial intelligence -Creation of the HUD -Animation of the character and enemies -Effects- -Use of Particles- "This engine is just an example that" the starter pack menu 3.0 is propety by "Jerementor" Свернуть